Starsector Additional Console Commands Better Jun 2026

: You can use commands to force markets to update or stabilize a failing independent colony that you want to preserve.

: Adds specific items like AI cores or heavy machinery.

Her second-in-command, a former Luddic Path mechanic named Jax, shook his head. “They want 50,000 credits for an emergency tow. Our entire account is 1,200.” starsector additional console commands better

Many players avoid the console, fearing it will ruin the challenge. But when used intelligently, additional console commands don’t break Starsector—they fix it.

Tired of burning through thousands of units of fuel just to check a single distant star system? Advanced commands let you manipulate space-time: : You can use commands to force markets

Want to truly make Starsector additional console commands better ? Write your own.

Once you install the Console Commands mod, hitting (by default) opens the developer terminal. Here are a few invaluable commands that enhance the quality of life: “They want 50,000 credits for an emergency tow

The "Better" in this keyword refers to the command. This is for players who want to execute complex logic that a single command can't handle. For example, you can use RunCode to: Identify every derelict ship in a system. Instantly survey every planet in a nebula. Reset the market inventory of a specific station.

: Instantly repairs and restores CR for all ships in your fleet.

It was better.

Look inside the data/config/ directory for console_commands.csv .