This feature would allow the software to automatically adjust scaling and frame generation settings in real-time based on a user-defined target framerate.
: GDI capture is no longer supported. If you are on a Windows version older than 11 24H2, the WGC capture option will default to DXGI if selected.
: The software now supports additional languages, including Finnish, Greek, and even Toki Pona. How Lossless Scaling Works Lossless Scaling : Does it really works ?
For a long time, frame generation technology was locked behind specific hardware walls. If you didn't have an RTX 40-series card, you were out of luck. Lossless Scaling (LS) broke that wall, but earlier versions were sometimes clunky, prone to artifacting, or introduced frustrating input latency. With version 3.1.0.0, the tool has matured from a "cool tech demo" into a legitimate, stable performance layer that rivals native driver-level solutions. Lossless Scaling v3.1.0.0
The core appeal of Lossless Scaling has always been its hardware-agnostic nature. Unlike proprietary technologies such as NVIDIA DLSS or certain iterations of AMD FSR that require specific GPU architectures, Lossless Scaling operates at the OS level. Version 3.1.0 doubles down on this philosophy, ensuring that whether a user is playing a retro pixel-art title or a demanding modern AAA release, the benefits of modern upscaling are only a hotkey away. This universality is particularly vital for the growing handheld PC market (Steam Deck, ROG Ally), where power efficiency and thermal overhead are constant constraints. LSFG 2.3: The Frame Generation Revolution The centerpiece of the 3.1.0 update is the refinement of Lossless Scaling Frame Generation (LSFG)
To get the absolute best results out of Lossless Scaling v3.1.0.0, follow this optimized setup guide: Step 1: Prepare Your Game Settings
You run your game at a lower resolution (e.g., 1080p on a 4K monitor) in Windowed or Borderless Windowed mode. This feature would allow the software to automatically
Open and choose your desired Scaling Type (e.g., LS1 for modern games or Integer for retro/pixel games).
But for Elias, a tinkerer and explorer of abandoned open worlds, the blacksmith had grown old. His GTX 1060 wheezed like a dying bellows. In the sprawling ruins of Cyperia 2077 , Elias saw a slideshow. 27 frames per second. Sometimes 22.
Lossless Scaling is a standalone utility available on Steam for approximately $6.99. It functions as a post-process layer that intercepts your game's windowed output to apply advanced upscaling and AI-driven frame interpolation. : The software now supports additional languages, including
Edge-aware / Sharpen-preserving kernels (new in v3.1.0.0)
Lossless Scaling is not the only scaling software available, but it stands out from the competition due to its high-quality results and user-friendly interface. Here's a comparison with other popular scaling software:
Ensure HAGS is turned on in your Windows Graphics Settings, as Lossless Scaling relies heavily on this feature to schedule frames accurately with minimal overhead.